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<br />the games on a walk-in basis in what would be considered a pick- <br />up game made up of numbers of small groups of people or <br />individuals who desire to play the game. <br /> <br />The game software includes a reservation system so that groups <br />can schedule specific times and people ca~ buy tickets in <br />advance. This allows for better scheduling in peak times and <br />encouragement of activity in non peak times. <br /> <br />:rIIfUCXAL <br /> <br />From a financial standpoint, business can be quite lucrative. <br />While there are accessory sales of wearables and beverages, our <br />primary focus is on the entertainment sales. with the basic sale <br />being entertainment, once the cost of staff, rent and insurance <br />is paid for and breakeven is achieved, virtually all additional <br />revenues fall directly onto the bottom line. <br /> <br />We estimate that it requires about 1500 plays per week to break <br />even at an average cost of $6.50 per game play including tax. <br />The sites that we have visited in the united states have <br />consistently been doing 2500 to 3000 games per week. <br /> <br />Laserport's laser tag game is budgeted to produce $600,000 to <br />$700,000 (78-85% of total) in income per year. Additional <br />revenue will be provided by food and beverage servi~e, arcade <br />games and merchandise sales. <br /> <br />The food and beverage format has not been fully worked for this <br />location out but at a minimum, soft drinks and snack foods will <br />be offered and potentially, pizza or some similar food may be <br />served, perhaps on a contracted basis from other facilities. <br />This portion of the operation is budgeted to produce $25,000 to <br />$100,000 (4-8% of total) in sales per year depending on the <br />format eventually chose~. <br /> <br />Arcade games are an integral part of the game as they provide an <br />activity while participants wait for the game to be played as <br />well as a revenue opportunity for the facility. It would appear <br />from preliminary plans that the site would support 15 - 20 games. <br />This portion of the facility is budgeted to produce income of <br />$50,000 to $75,000 (7-8% of total) per year. <br /> <br />Merchandise sales would be of goods with the Laserport logo on <br />them such as t-shirts and caps. Sales of merchandise are <br />budgeted at $25,000 to $50,000 (4-6% of total) per year. <br /> <br />The cost of opening a facility is in the neighborhood of $400,000 <br />for equipment, game improvements and front entry displays. This <br />amount has been raised in equity and therefore no debt will be <br />used to open the center. <br />